Nippets Logo brief for Blink Industries

I was a bit stressed about this live brief at first, because I’m not used to having to make things to someone else’s specifications. The Nippets game has a very clean look, and is 2D, but once I’d come up with a concept and made an animatic, I felt a lot more confident:

For my logo, I decided to make the letters out of felt and the animated elements out of paper, and then use replacement animation. Unfortunately, the time I’d put aside for making and editing was taken over by the jobs with Picturesmith and Blink, so it all ended up being quite rushed. By the time I’d finally made everything, I only had a few hours access to the multiplane in the stop motion room to animate it. The animation itself was complicated because there were several different elements moving at once. Thankfully, I had it all planned out down to the frame, so I just had to follow the plan. It was stressful, but came out pretty close to the plan:

I was really pleased that it actually came out looking like the animatic.

The next thing was the remove the greenscreen, which I’d never done before. I did the best I could, and wasn’t perfect, but overall I’m still happy with the final result. I feel like I managed to capture the Nippets look while mixing it with my own handmade style.

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